Uniform - Any leathers dyed any earthy tones. Mage armor must fit the 'look' of other footmen if a mage opts to wear mage armor peices. May use sandals. No robes or capes.
Sorceror, Mage, Druid, Cleric: Mages passing the apprentice phase may choose their own nature of spellcasting, but must be warned that magery and necromancy are not easily tolerated amung other Militia. Uniform are the same as apprentice.
Veteran Sorceror, Mage, Druid, Cleric: Experienced mages fighting for yew. Uniforms are the same, except one black item must be worn..IE a bandanna, sash, kilt, ect.
Elite Sorceror, Mage, Druid, Cleric: The next in the chain of command, and holds powers over lesser mage classes.